OpenTTD

The Movement Co. Server

The server has been shut down. Thanks for your support.

The Movement Co. OpenTTD Server is now up and running! We are currently testing the server though, and it is still in beta.

We're running the server between Fridays 14:00 and Sundays 14:00 UTC. The server may or may not be running outside these hours.

The server aims to provide a fully sandbox experience, with no objectives whatsoever. It is a space for you and/or your friends to just build train tracks, air lines and have fun.

We have a discord! Join our Discord group for voice chat, server updates and admin support.

Opens in Discord

You know the rules, and so do I...
Click here to view the server rules

Features

Intercompany finance: Buying shares and giving other players money are enabled in the game.

Technology retention: Vehicles and airports do not expire so you can keep all the vehicles you like, and you can use small airports forever.

Auto-pause: The game pauses automatically when no one is playing so you don't get surpised by lost trains.

How to join

Joining is easy! Go to the Multiplayer menu, serach for the advertised server, and join Movement Co.

Is the server down? Check server status at servers.openttd.org.

Joining requirements

The server runs OpenTTD version 1.10.1. Update your game if necessary at openttd.org.

There are no GRFs required to play. We are a vanilla server.

Server Configuration

See the server configurations
Difficulty
  • max_no_competitors = 0
  • number_towns = 3
  • industry_density = 5
  • industry_density = 5
  • max_loan = 300000
  • initial_interest = 3
  • vehicle_costs = 0
  • competitor_speed = 2
  • vehicle_breakdowns = 1
  • subsidy_multiplier = 3
  • construction_cost = 0
  • terrain_type = 4
  • quantity_sea_lakes = 0
  • economy = true
  • line_reverse_mode = false
  • disasters = true
  • town_council_tolerance = 0
Game Creation
  • landscape = temperate
  • starting_year = 1925
  • land_generator = 1
  • oil_refinery_limit = 48
  • tgen_smoothness = 3
  • variety = 5
  • map_x = 11
  • map_y = 11
  • water_borders = 15
  • river_route_random = 5
  • min_river_length = 16
  • amount_of_rivers = 1
Vehicle
  • train_acceleration_model = 1
  • roadveh_acceleration_model = 1
  • train_slope_steepness = 3
  • roadveh_slope_steepness = 7
  • max_train_length = 8
  • never_expire_vehicles = true
  • max_trains = 300
  • max_roadveh = 500
  • max_aircraft = 50
  • max_ships = 300
  • wagon_speed_limits = true
  • disable_elrails = false
  • freight_trains = 1
  • plane_speed = 3
  • plane_crashes = 1
  • extend_vehicle_life = 0
  • servint_ispercent = false
  • servint_trains = 150
  • servint_roadveh = 150
  • servint_ships = 360
  • servint_aircraft = 100
Construction
  • max_heightlevel = 60
  • build_on_slopes = true
  • terraform_per_64k_frames = 4194304
  • terraform_frame_burst = 4096
  • clear_per_64k_frames = 4194304
  • clear_frame_burst = 4096
  • tree_per_64k_frames = 4194304
  • autoslope = true
  • extra_dynamite = true
  • max_bridge_length = 64
  • max_bridge_height = 12
  • max_tunnel_length = 64
  • train_signal_side = 1
  • road_stop_on_town_road = true
  • road_stop_on_competitor_road = true
  • raw_industry_construction = 2
Station
  • never_expire_airports = true
  • modified_catchment = true
  • adjacent_stations = true
  • distant_join_stations = true
  • serve_neutral_industries = true
Economy
  • allow_town_roads = true
  • found_town = 1
  • allow_town_level_crossings = true
  • station_noise_level = true
  • inflation = true
  • multiple_industry_per_town = false
  • bribe = true
  • exclusive_rights = true
  • fund_buildings = true
  • fund_roads = true
  • give_money = true
  • smooth_economy = false
  • allow_shares = true
  • feeder_payment_share = 100
  • town_growth_rate = 3
  • larger_towns = 7
  • initial_city_size = 4
  • dist_local_authority = 20
  • town_noise_population[0] = 800
  • town_noise_population[1] = 2000
  • town_noise_population[2] = 4000
  • infrastructure_maintenance = true
  • town_cargogen_mode = 1
  • min_years_for_shares = 12
Linkgraph
  • distribution_pax = 0
  • distribution_mail = 0
  • distribution_armoured = 0
  • distribution_default = 0
  • accuracy = 16
  • demand_distance = 100
  • demand_size = 100
  • short_path_saturation = 80
Pathfinder
  • forbid_90_deg = false
  • roadveh_queue = true
  • pathfinder_for_roadvehs = 2
  • pathfinder_for_ships = 2
  • reverse_at_signals = false
  • wait_oneway_signal = 15
  • wait_twoway_signal = 41
  • wait_for_pbs_path = 30
Order
  • no_servicing_if_no_breakdowns = true
  • serviceathelipad = true
  • gradual_loading = true
Network
  • max_init_time = 100
  • max_join_time = 500
  • max_download_time = 1000
  • max_password_time = 2000
  • max_lag_time = 500
  • max_train_length = 8
  • never_expire_vehicles = true
  • server_port = 3979
  • server_advertise = true
  • server_name = Movement Co.
  • autoclean_companies = true
  • autoclean_unprotected = 2
  • autoclean_protected = 256
  • autoclean_novehicles = 2
  • max_companies = 12
  • max_clients = 15
  • max_spectators = 15
  • restart_game_year = 2175
  • min_active_clients = 1
  • server_lang = ANY
Company
  • engine_renew = true
  • engine_renew_months = 6
  • engine_renew_money = 200000
  • renew_keep_length = false